LIQUID GOLD
Next Limit's Real Flow launched a new Plugin for Cinema 4D last
year and i wanted to get a first look of the overall possibilities
of making fluid simulations in C4D. This scene was created with
simple circular emitters and a smoothed mesher. Rendered output with
Octane in 4K and finished in Photoshop.

final result


mesh // clay

simulation

T H A N K Y O U !