LIQUID GOLD
Next Limit's Real Flow launched a new Plugin for Cinema 4D last
year and i wanted to get a first look of the overall possibilities
of making fluid simulations in C4D. This scene was created with
simple circular emitters and a smoothed mesher. Rendered output with
Octane in 4K and finished in Photoshop.
final result
mesh // clay
simulation
T H A N K   Y O U !

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