LIQUID GOLD
Next Limit's Real Flow launched a new Plugin for Cinema 4D last
year and i wanted to get a first look of the overall possibilities
of making fluid simulations in C4D. This scene was created with
simple circular emitters and a smoothed mesher. Rendered output with
Octane in 4K and finished in Photoshop.
![](https://cdn.myportfolio.com/59e76bc3-e602-405e-a7e3-95a90b92f113/cb89d0a3-3340-4dad-b701-741194a986a5_rw_1920.png?h=a26b1273578f84e1dfe20fde3a3885d9)
final result
![](https://cdn.myportfolio.com/59e76bc3-e602-405e-a7e3-95a90b92f113/f8018e09-196d-47a4-862c-d0b6e2537489_rw_1920.png?h=a461130ea681da4eac3d60d390ef0a73)
![](https://cdn.myportfolio.com/59e76bc3-e602-405e-a7e3-95a90b92f113/0fd07555-43ea-4153-ad04-fccb20101b63_rw_1920.png?h=70c1d03a4b1f6fc1b854ccf5414b36f2)
mesh // clay
![](https://cdn.myportfolio.com/59e76bc3-e602-405e-a7e3-95a90b92f113/fcf808d2-4745-4c43-8263-d29cb45177fd_rw_600.gif?h=a2fd21b8f3bf570523366655122f9135)
simulation
![](https://cdn.myportfolio.com/59e76bc3-e602-405e-a7e3-95a90b92f113/1ce739e6-4e9c-4d64-99c2-e01a96c202a1_rw_600.png?h=15d53564cded038092ef0701a3a8cbea)
T H A N K Y O U !